Hey folks! I've been diving into Metahuman lately, aiming to create semi-stylized characters. I also used Maya for posing, Xgen for hair, and Marvelous Designer for the outfit, UE5 for the final render and simulation. It's been a fun and intensive learning experience. I hope this pipeline will allow me to generate more characters quickly. Next, I'll explore Blender's stylized rendering to see if I can achieve better hair simulation and more stylized results. Stay tuned for more characters coming soon!
Final Video
Metahuman
Xgen hair
Hair Simulation
Materials
Outfit Creation