Cozy home 3d concept in Blender

This time, I expanded my character test to a full interior scene. I love painting in Blender—it feels like creating concept art in 3D space, blurring the line between 2D and 3D. The only downside is that the color picker selects slightly darker shades, so I have to keep image mode open to pick the right texture while painting. Hopefully, Blender will fix this soon!
For this scene, I built the character using my character pipeline and modeled a few hero props. The rest of the generic props were sourced from Dekogon Studios.